π CCNA 200-301 v1.1
1.3 Compare physical interface and cabling types
1.3.b β Connections (Ethernet Shared Media and Point-to-Point)
This topic explains how network devices are physically connected to each other in Ethernet networks.
It focuses on two types of connections:
- Ethernet Shared Media
- Point-to-Point Connections
Letβs understand both in detail.
π§© 1. Ethernet Shared Media
Definition
A shared media connection means multiple devices share the same physical communication channel to send and receive data.
In simple terms β many devices are connected to the same network segment, and only one device can send data at a time.
How It Works
In shared media:
- All devices are connected to the same collision domain.
- Data sent by one device is βheardβ by all others on that medium.
- If two devices send data at the same time, their signals collide (called a collision).
- Devices then use a method called CSMA/CD (Carrier Sense Multiple Access with Collision Detection) to manage and recover from collisions.
CSMA/CD Process
- Carrier Sense β Device checks if the cable is free (no other device is sending data).
- Multiple Access β Many devices share the same connection.
- Collision Detection β If two devices send data at the same time, they detect the collision.
- Backoff β Each device waits for a random time and then tries again.
Shared Media Devices
- Hubs (Layer 1 devices): All ports share the same bandwidth.
- Bus topology networks (older networks using coaxial cables).
- Half-duplex connections (only send or receive, not both at the same time).
Shared Media Limitations
- Collisions: Reduce performance.
- Lower throughput: Because devices share bandwidth.
- Half-duplex only.
- Not scalable: More devices = more collisions.
Modern Use
- Not used in modern LANs anymore.
- Replaced by switches, which create point-to-point connections and eliminate collisions.
π 2. Point-to-Point Connections
Definition
A point-to-point connection means a dedicated link between two network devices only.
For example:
A switch connected directly to another switch, or a router connected to a switch, using one cable β no other device shares that link.
How It Works
- Only two devices are on the link.
- No collisions, because no other device shares the cable.
- Supports full-duplex communication (both devices can send and receive data at the same time).
Point-to-Point Devices
- Switch-to-switch connections.
- Router-to-switch connections.
- Router-to-router connections (for WAN links).
- Access point-to-switch uplinks.
Duplex Modes
| Mode | Description |
|---|---|
| Half-duplex | Data flows in one direction at a time. Used in shared media. |
| Full-duplex | Data can flow both ways at the same time. Used in point-to-point. |
Modern Ethernet always uses full-duplex because of point-to-point connections.
Advantages
- No collisions.
- Faster performance (dedicated bandwidth per device).
- More secure (no one else βlistensβ on the same line).
- Easier troubleshooting.
βοΈ Comparison Table
| Feature | Shared Media | Point-to-Point |
|---|---|---|
| Number of devices per segment | Multiple devices share the same cable | Only two devices connected |
| Collision Domain | One large collision domain | Each link has its own collision domain |
| Duplex Mode | Half-duplex | Full-duplex |
| Performance | Slower due to collisions | Faster due to dedicated link |
| Media Access Control | Uses CSMA/CD | No CSMA/CD needed |
| Devices used | Hubs, coaxial cable networks | Switches, routers, fiber or Ethernet cables |
| Modern Use | Outdated | Standard in all modern networks |
π‘ Exam Tips (CCNA 200-301 Focus)
- Shared Media = Hubs = Collisions = Half-Duplex.
- Point-to-Point = Switches = No Collisions = Full-Duplex.
- CSMA/CD is used only in shared Ethernet (not in switched Ethernet).
- Modern Ethernet networks use point-to-point links with switches.
- Remember that each switch port creates its own collision domain.
π§ Key Terms to Remember
| Term | Meaning |
|---|---|
| Collision Domain | Area where data collisions can occur. |
| Broadcast Domain | Area where broadcast frames are forwarded. (Not directly related here, but useful for exam context.) |
| Half-Duplex | Can send or receive, not both simultaneously. |
| Full-Duplex | Can send and receive data at the same time. |
| CSMA/CD | Method to detect and recover from collisions in shared media. |
π§ Example in IT Context (No Non-IT Analogies)
- In an old network, multiple computers connected to a hub shared the same bandwidth. If one sent a large file, others had to wait β that was shared media.
- In a modern network, each computer connects to its own switch port. Each connection is independent and full-duplex β thatβs point-to-point.
β Summary
| Concept | Shared Media | Point-to-Point |
|---|---|---|
| Connection Type | Many-to-one (shared cable) | One-to-one (dedicated cable) |
| Collisions | Yes | No |
| Duplex | Half | Full |
| Devices | Hubs, old Ethernet | Switches, routers, APs |
| Common Today? | No | Yes |
